

As we learn more about the engine and develop the sequel, we have adapted our workflows and adjusted our pipelines to accommodate this new next-generation paradigm, and because of everything that involves, we need more time for development. Unreal Engine 5 is incredibly new technology to us (and all developers), and we aim to use this cutting-edge tech to its fullest potential while creating a game with never-before-achieved scope at Studio Wildcard. So why the delay? Our goal is to make ARK 2 the best game it can be and provide a truly exceptional and rewarding experience for players. This news will be disappointing to many - we feel it too - but we’re confident this heavy decision is the right one. We’ve put much thought into delaying ARK 2 for the betterment of the final product and the team's well-being. We know you’re eager for the lowdown on our plans and more transparency regarding what’s behind the curtain, what’s evolved, and what has sprung anew, and we’re ready to share that with you… But before starting, we want you to meet our new friend!ĭownload in full resolution in the Media KitĪfter careful consideration, we have decided to delay the sequel's launch to the end of 2024, when it will still launch exclusively on Xbox, Game Pass, and Windows distribution platforms (Steam/PC).

What we’ve planned has changed due to many shifting factors, but we believe it will ultimately provide the most fun and excitement for everyone who enjoys ARK. The community’s support continues to be incredibly humbling and inspiring for the team, and that enthusiasm helps drive us toward creating the ultimate survival franchise. We’re ready to reveal ARK's roadmap for the next year, covering various game-related initiatives, new platforms, and media.
